Banner Portal
Wood-frame wall panel assembly guidance based on Augmented Reality
PDF (Português (Brasil))

Keywords

Augmented Reality. Wood-Frame. Head Mounted Display. Assembly. Construction Industry.

How to Cite

CUPERSCHMID, Ana Regina Mizrahy; GRACHET, Marina Graf; FABRÍCIO, Márcio Minto. Wood-frame wall panel assembly guidance based on Augmented Reality. PARC Pesquisa em Arquitetura e Construção, Campinas, SP, v. 6, n. 4, p. 266–276, 2015. DOI: 10.20396/parc.v6i4.8640947. Disponível em: https://periodicos.sbu.unicamp.br/ojs/index.php/parc/article/view/8640947. Acesso em: 17 jul. 2024.

Abstract

Augmented Reality (AR) applications mix, by means of display devices, visualization of the real-world environment with virtual objects in real time. The use of AR as a support for the work execution in the construction industry is still insufficiently explored. This study aims to propose the application of AR, using a wireless Head Mounted Display (HMD), to aid in wood-frame assembly. The intended innovation in this research is the developing assembly guidance in AR using a wood-frame wall model displayed in real scale. The model and the assembly sequence were designed in Building Information Model (BIM) and visualized in AR. An investigative approach about the possibilities of such integration is being proposed and developed, including the development of HMD specific application. User experience evaluations were conducted. The participants answered a profile characterization questionnaire and then experienced the AR through the HMD. After mounting the wood-frame panel, another questionnaire was administered to ascertain the user experience quality. All participants were college students with no prior experience in wood-framed panels assembly. The results obtained showed that it was possible to accomplish the panel assembly using the proposed system. From a technology innovation perspective, this initiative has the potential to benefit the training of people in wood frame construction system, which is still in its infancy in Brazil and to propose the application of AR as training and technology support for construction processes.

https://doi.org/10.20396/parc.v6i4.8640947
PDF (Português (Brasil))

References

AMIM, R. R.; LANDAU, L.; CUNHA, G. G. Realidade Aumentada Aplicada à Arquitetura e Urbanismo In: WORKSHOP DE REALIDADE VIRTUAL E AUMENTADA, 7., 2007. Anais... Itumbiara, Goiás: 2007. p. 155-157.

AMORIM, K. Minha Casa, Minha Vida entrega o primeiro residencial do Paraná construído com wood-frame. Portal PINIweb, 26 mar 2015. Disponível em < http://techne.pini.com.br/engenharia-civil/obras/minha-casa-minha-vida-entrega-o-primeiro-residencial-do-parana-341265-1.aspx > Acesso em 18 dez. 2015.

BIMBER, O; RASKAR, R. Spatial Augmented Reality: Merging Real and Virtual Worlds. Boca Raton: A K Peters, 2005. 369p. ISBN 1-56881-230-2.

BURROWS, J. Canadian Wood-Frame House Construction. 3. ed. Toronto: Canada Mortgage and Housing Corporation, 2014. 351p. ISBN 0-660-19535-6.

DAUM, K.; BREWSTER, J.; ECONOMY, P. Building your own home for dummies. Indianopolis: John Wiley & Sons, 2011, 365p. ISBN 0-76645-5709-2.

FERREIRA, R. MCMV de madeira: Conheça a tecnologia e os custos de construção do primeiro empreendimento em wood-frame do programa Minha Casa, Minha Vida. Construção, v. 146, p.16-21. set 2013. Disponível em: http://construcaomercado.pini.com.br/negocios-incorporacao-construcao/146/artigo299692-1.aspx. Acesso em: 10 de ago. de 2015.

FLUMIAN, H. Madeeira!. Revista Gol, v. 156, p. 108-112, mar. 2015. Disponível em: < http://www.voegol.com.br/pt-br/servicos/entretenimento-a-bordo/RevistasArquivos/GOL_156_PDF.pdf> . Acesso em 10 de ago. de 2015

HALLER, M.; BILLINGHURST, M.; THOMAS, B. Emerging Technologies of Augmented Reality: Interfaces and Design. London: Idea Group Publishing, 2007. 415p. ISBN 1-59904-066-2.

HANZL, M. Information technology as a tool for public participation in urban planning: a review of experiments and potentials. Design Studies, v. 28, n. 3, p. 289-307, 2007. Disponível em: http://dx.doi.org/10.1016/j.destud.2007.02.003. Acesso em: 18 dez. 2015.

HOU, L. et al. Using animated augmented reality to cognitively guide assembly. Journal of Computing in Civil Engineering, v. 27, n. 5, p. 439-451, 2013. Disponível em: http://dx.doi.org/10.1061/(ASCE)CP.1943-5487.0000184. Acesso em: 18 dez. 2015.

HOU, L.; WANG, X.; TRUIJENS, M. Using augmented reality to facilitate piping assembly: an experiment-based evaluation. Journal of Computing in Civil Engineering, v. 29, n. 1, p. 05014007, 2013. Disponível em: http://dx.doi.org/10.1061/(ASCE)CP.1943-5487.0000344. Acesso em: 18 dez. 2015.

LI, N.; DUH, H. B.-L. Cognitive Issues in Mobile Augmented Reality: An a Embodied Perspective. In: HUANG, W., ALEM, L., & LIVINGSTON, M. (Eds.). Human factors in augmented reality environments. New York: Springer, 2013. cap. 5, p. 109-135.

MACCHIARELLA, N. D.; LIU, D.; VINCENZI, D. A. Augmented Reality as a Means of Job Task Training in Aviation. In: VINCENZI, D. A. et al. Human factors in Simulation and Training. New York: CRC Press, 2009. p.201-228. ISBN 978-1-4200-7283-9.

MOLINA, J. C.; CALIL JR, C. Sistema construtivo em wood-frame para casas de madeira. Semina: Ciências Exatas e Tecnológicas, Londrina, v. 31, n. 2, p. 143-156, dez. 2010. Disponível em: http://www.uel.br/revistas/uel/index.php/semexatas/article/viewFile/4017/6906. Acesso em: 10 de ago. de 2015.

ONG, S. K.; WANG, Z. B. Augmented assembly technologies based on 3D bare-hand interaction. In: CIRP ANNALS-MANUFACTURING TECHNOLOGY, 60, 2011. Proceedings... 2011. p. 1-4. Disponível em: http://dx.doi.org/10.1016/j.cirp.2011.03.001. Acesso em: 18 dez. 2015.

OLSSON, T. D. Concepts and Subjective Measures for Evaluating User Experience of Mobile Augmented Reality Services. In: HUANG, W., ALEM, L., & LIVINGSTON, M. (Eds.). Human factors in augmented reality environments. New York: Springer, 2013. cap. 9, p. 203-232.

SCHMORROW, D. et al. Virtual Reality in the Training Environment. In: VINCENZI, D. A. et al. Human factors in Simulation and Training. New York: CRC Press, 2009. p.201-228. ISBN 978‑1‑4200‑7283‑9.

WANG, X. Exploring an Innovative Collaborative Design Space through Mixed Reality Boundaries. In: INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED COOPERATIVE WORK IN DESIGN, 11., 2007, Melbourne. Proceedings... Melbourne: CSCWD, 2007. p. 264-269.

WANG, Z. B. et al. Assembly planning and evaluation in an augmented reality environment. International Journal of Production Research, v. 51, n. 23-24, p. 7388-7404, 2013. Disponível em: http://dx.doi.org/10.1080/00207543.2013.837986. Acesso em: 18 dez. 2015.

WANG, Z. B.; ONG, S. K.; NEE, A. Y. C. Augmented reality aided interactive manual assembly design. The International Journal of Advanced Manufacturing Technology, v. 69, n. 5-8, p. 1311-1321, 2013. Disponível em: http://dx.doi.org/10.1007/s00170-013-5091-x. Acesso em: 18 dez. 2015.

I accept that PARC Research in Architecture and Building Construction journal perform, on the original file approved for publication, revisions and modifications in orthoghaphic, grammar and standard issues.

I give to PARC Research in Architecture and Building Construction journal the rights of first publication of the revised version of my paper, licensed under the 'Creative Commons Attribution' license (which allows sharing the work with the recognition of first authorship and publication in this journal).

Downloads

Download data is not yet available.