Gamification design for tutor education in an online course

Resumo

This paper analyzes the use of gamification for tutor education, based on multidimensional competency development. It examines the possibilities and limitations of the structural and content gamification approach so as to promote student engagement for an online course and to simulate authentic problem situations faced by tutors in real-life situations. By the use of a formative research, called design based research (DBR), a naturalistic case post factum was analyzed, in order to contribute to the improvement of the original design proposed for the course. Quantitative and qualitative data were collected in a pilot class of 54 enrolled students. The results indicate that the combination of the two types of gamification, based on different theoretical foundations, can contribute to increase student engagement in online learning courses and to provide opportunities to transpose into practice what was theoretically discussed in the course curriculum.

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Biografia do Autor

Carolina Costa Cavalcanti, Centro Universitário Adventista de São Paulo

Doutora em Educação - Universidade de São Paulo (FE-USP). Professora convidada - Fundação Dom Cabral (FDC) - São Paulo, SP - Brasil. Docente - Centro Universitário Adventista de São Paulo (UNASP) - São Paulo, SP - Brasil.

Andrea Filatro, Centro Universitário Adventista de São Paulo

Pós-doutoranda - Tecnologias da Inteligência e Design Digital - Pontifícia Universidade Católica de São Paulo (PUC-SP) - São Paulo, SP - Brasil. Doutora em Educação - Universidade de São Paulo - São Paulo, SP - Brasil. Coordenadora em design instrucional -  Centro Universitário Adventista de São Paulo (UNASP) - São Paulo, SP -  Brasil. Docente convidada - Fundação Instituto de Administração (FIA) - São Paulo, SP - Brasil. 

William Andrew Presada, Fundação Instituto de Administração
Mestre em Competências para o Mercado - Fundação Instituto de Administração (FIA) - São Paulo, SP - Brasil. Professor no MBA internacional  - Fundação Instituto de Administração (FIA) - São Paulo, SP - Brasil.

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Publicado
2018-10-14
Como Citar
Cavalcanti, C. C., Filatro, A., & Presada, W. A. (2018). Gamification design for tutor education in an online course. ETD - Educação Temática Digital, 20(4), 887-904. https://doi.org/10.20396/etd.v20i4.8648223